This replaces Ubisoft's implementation of DirectStorage with Microsoft's latest DirectStorage release. In cases where VRAM is not a bottleneck, this completely eliminates decompression-related I/O stutters, resulting in smoother performance when panning the camera, transitioning between areas, and loading assets.
Installation:
Extract to your game directory and replace all if prompted.
C:\Program Files (x86)\Steam\steamapps\common\Assassin's Creed Shadows
How it works
- Bying the U – Traditionally, game assets (textures, models, etc.) are loaded from storage to RAM, then processed by the U before being sent to the GPU. DirectStorage allows assets to go directly from NVMe SSDs to the GPU, reducing U overhead.
- Batching I/O Requests – Instead of loading assets in small chunks, DirectStorage enables batching thousands of I/O requests simultaneously, which is ideal for high-speed NVMe SSDs.
- GPU Decompression – With DirectStorage 1.1, Microsoft introduced GPU-based asset decompression. Normally, compressed assets are unpacked by the U before being sent to the GPU. DirectStorage lets the GPU handle decompression, reducing U load and improving performance.
Benefits
- Faster Load Times – Drastically reduces loading screens in games.
- Better Open-World Streaming – Seamless asset streaming in large, detailed game worlds.
- Lower U Usage – Frees up U resources for AI, physics, and other game mechanics.
Requirements
- Windows 10 (version 1909 or later) or Windows 11 (Windows 11 has better optimizations).
- NVMe SSD (PCIe 3.0 or 4.0; PCIe 4.0 recommended for best results).
- DirectX 12-compatible GPU (NVIDIA RTX 20/30/40 series, AMD RDNA 2/3, Intel Arc).
File information
File name: AC_Shadows_StutterFix_v1.2.3.zip
File size: 887.9 KB
Mime type: application/x-dosexec; charset=binary compressed-encoding=application/zip; charset=binary
March 24, 2025 - 2:40pm